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Directx 10 feature level 10.0
Directx 10 feature level 10.0








directx 10 feature level 10.0

and those that do bite the bullet for the types of features that are slow on the CPU, get. games that aren't CPU bound already are generally avoiding the types of features that are really slow on the CPU, and/or focusing massively on Graphics, which obviously has little impact on the Processor. There is also the prospect of more automated Multi-Threading(key note there, it makes it easier to Multi-Thread, not makes it possible), though games will generally see little benefit from this. almost entirely benefits the GPU side of the equation. DirectX 12 (and Vulkan, since that's the only other major competition at this current time, there's a couple other things but they're at a 'personal project' sort of level of completion, so to speak) brings important things like Asynchronous Computing, which. Battlefield 5 is definitely not a wrapper though. (Sniper Elite is supposed to have A+++ levels of GPU excellence on Dx12, a shining star of a product)īattlefield 4 had fake Dx12 that was a wrapper on Dx11 so that was definitely slower - i don't know off the top of my head if Battlefield 1 was any different. i would suggest cloning your Boot Drive as a backup, then install Windows fresh and try again with Sniper Elite. That's your Client system if Sniper Elite is crashing on Dx12. It runs smoother with DX11 for some reason and had massive screen tearing and unstable frame rates with DX12.ĭX12 is more about getting more out of your CPU by making stuff multithreaded, but it doesn't seem to boost the graphics cards any amount so often the game will end up being extremely intensive on my CPU

directx 10 feature level 10.0 directx 10 feature level 10.0

It literally bluescreens me when I play on DX12 but runs way smoother and with no issues on DX11. Even with a 1080ti and an i7 8700k, some games running DX12 perform worse than DX11.










Directx 10 feature level 10.0